Short and sweet (social?) game about exploring one android's mindscape through a collectathon of files, their organization of stimuli and all... It sure is one way to appreciate the lively challenges both of neurodiversity + queer-ness individuals and sapient automaton "instruments" likewise to Ava, the synthetic-tier android character you are visiting on there.

Ava Lookbook Sticker1

Ava, a Austrian-Civ blonde synthetic-tier android woman (residing in the Shoshoni Union), pondering on your very side as you play (through one of her RTTY ports' broadcast program) & converse some with her. (Artwork done by a ally of mine, @peachsomnia , as available on Instagram )

This demo is part of my constructed world / desired reality as a interactive demonstration, which also is a submission for the "Do you WANNA Jam?! 2024", starting off as a simple mindful collectathon. Eventually to incorporate speculative history-relevant filesystem functionalities, landmarks, localized music (available hopefully soon in multiple languages as far as textual dialogs & spoken lyrics are concerned) and some more enticing interactive game mechanics soon as I move it from Môsi towards Godot with Unity, Nu (F# / F-Sharp game engine) & PixelBox ports along the way.

The demo and source file "archive" is also here as to gather constructive feedback, improve such iteratively towards its intended goals and get some testing done for my upcoming themed tileset, with preview renditions available in the download page.

Minor alert, spoiler ahead

Angora overworld map 96 by 48 fontmap tiles; AngoraOverworldMap1
Angora first demo's overworld map preview




Credits to:

  • @Aliivibrio for "Twenty Goto Ten" Bitsy bitmap font
  • Typodermic Fonts (extinct? foundry) "Two Fifty Six Bytes" TrueType font
  • @peachsomnia on Instagram for their illustration of the topical Ava character
  • @Eden on Fiverr for a number of tiles & glyphs initially in the MagnaCharter tilesheet that I came about to modify alot since the completion of its related gig
StatusIn development
PlatformsHTML5
Release date Aug 06, 2024
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authorhydralisk98
GenreAdventure
Made withbitsy
Tags2D, Bitsy, Exploration, Indie, Singleplayer, Tilemap
Code licenseGNU General Public License v3.0 (GPL)
Asset licenseCreative Commons Attribution_ShareAlike v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Touchscreen, Smartphone

Download

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Click download now to get access to the following files:

AngoraDemo1_MosiSrcV2.mosi 128 kB
AngoraDemo1_MosiSrcV1.mosi 128 kB
MagnaCharterTilesheet1_TrueColor.png 23 kB
MagnaCharterTilesheet1_BW.png 8.4 kB
MagnaCharterTilesheet1_Nokia3310.png 8.4 kB

Comments

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(1 edit) (+1)

bro if u need asset just tell me :)

also thanks for following me

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Hey thank you for following me.

(1 edit)

You are welcome. Been busy with Architectural Drafting studies since late January, so my snail pace got even slower. My apologies for the slowdown upon the next iteration of this realmscape.

Huh ok.

Thanks for the acknowledgment, I halted my studies to focus upon my personal projets, including this very one. Yay!

(+1)

No problem bro.

Deleted 1 day ago
(+1)

I like ur style

(5 edits) (+1)

Thank you so much, the same could be said for you as per your assets’. I am still iterating on the Godot remaster of this software toybox, with quite a couple new ideas to integrate as I dive deep into historical research & my own worldbuilding overall. Will try better at introducing such at a slower pace & more immersively.
Cute animated sprite to be featured in my next demo
For the moment though this android GIF animation will do just fine.

(+1)

Thank you! You are doing a great!

(+1)

Great work

(+1)

I'm only getting the message "AccessDeniedAccess denied."

(3 edits)

Weird, where do you encounter such a error? In the main page? Inside the browser game runtime? On the downloads page? It is hard to debug that when I have next to no info to work from.
Edit1: I don’t find any match where such string would be in the whole codebase. Perhaps it might be from Itch.io’s hosting end as I have personally seen some access shortages (on my hardened Firefox in Canada) outside the dedicated app online in the past few weeks.
Edit2: After lurking some to see which platform you are on (Apple macOS), I am not really that surprised (definitely not pleased, over Apple walled garden that is). While I currently don’t know how to fix such macOS web runtime query yet, I will take a look into such as to to make it work for macOS hopefully soon (likely but not guaranteed to make a properly signed macOS native-ish port of such once I reach the Godot phase). Either way, your comment is very well appreciated.

(+1)

Whatever you did, it worked. I can see and run the game now. 

Amazing, glad it now does for you!

(+1)

great job!

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Nice!